Solutions / By industry
Anti-piracy and entitlements for games
Protect game code against cracking and sell editions, DLC and in-game currencies with signed entitlements.
The challenge
Games are among the most-targeted software for piracy, and modern monetization spans base editions, DLC, season passes and consumable currencies. Cracked builds and forged entitlements cut straight into revenue, and a naïve unlock check is trivially bypassed.
Studios need protection that resists determined crackers and an entitlement system flexible enough for the way games actually sell — including offline and console-adjacent scenarios.
How Delta1 Labs helps
A layered approach
Harden against cracks
Obfuscation, method virtualization and anti-tamper make a cracked or modified build fail closed rather than run.
Sell editions and DLC
Signed entitlements unlock features and content per purchase, verified locally so they work offline.
Meter in-game credits
Sell and meter consumable currencies with quotas and overage, online or offline.
Capabilities
What you get
- Anti-tamper & anti-debug
- Modified builds fail closed.
- Signed entitlements
- Unlock editions and DLC per purchase.
- Usage-based credit metering
- Sell and track consumable currencies.
- Offline verification
- Entitlements verify without a network.
- Instant revocation
- Kill leaked or refunded unlocks.
- Node-locked seats
- Bind licenses to a machine where needed.
Built with
Outcomes
- Cracked builds refuse to run.
- DLC and editions unlock only for real purchases.
- In-game currency is metered accurately.
- Works offline for the player.
Frequently asked
Questions, answered
Does protection hurt performance?
Virtualization is applied selectively to the routines that matter, so runtime overhead stays negligible while the sensitive logic is protected.
Can entitlements work offline?
Yes — signed entitlements verify locally against your embedded public key, so single-player and offline scenarios work without a network.
Let's talk about your setup
Tell us what you're building — we'll help you protect, license and ship it, managed or self-hosted.